This site documentation really helped and even though I'm using 2.72b, and the documentation is for 2.6 it didn't seem to matter.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Textures/Mapping/UV/Unwrapping
It might not seem like a lot, but this will be a good test model for the game mechanic I'm building.
This is the actual texture.
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