Showing posts with label units. Show all posts
Showing posts with label units. Show all posts

Wednesday, January 28, 2015

Unity2D Screen size

Still messing with Unity 2D and wanted to make a note on now to find the screen size and the upper left coordinate. This will be something I need for every game.
using UnityEngine; using System.Collections; public class ScreenSize : MonoBehaviour { void Start() { float ScreenHeight = Camera.main.orthographicSize*2; float SceenWidth = Camera.main.aspect * camHalfHeight; // Set a new vector to the top left of the scene Vector3 topLeftPosition = new Vector3(-ScreenWidth/2, ScreenHeight/2, 0) + Camera.main.transform.position; } }