using UnityEngine; using System.Collections; public class ScreenSize : MonoBehaviour { void Start() { float ScreenHeight = Camera.main.orthographicSize*2; float SceenWidth = Camera.main.aspect * camHalfHeight; // Set a new vector to the top left of the scene Vector3 topLeftPosition = new Vector3(-ScreenWidth/2, ScreenHeight/2, 0) + Camera.main.transform.position; } }
Showing posts with label units. Show all posts
Showing posts with label units. Show all posts
Wednesday, January 28, 2015
Unity2D Screen size
Still messing with Unity 2D and wanted to make a note on now to find the screen size and the upper left coordinate. This will be something I need for every game.
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