using UnityEngine; using System.Collections; public class ScreenSize : MonoBehaviour { void Start() { float ScreenHeight = Camera.main.orthographicSize*2; float SceenWidth = Camera.main.aspect * camHalfHeight; // Set a new vector to the top left of the scene Vector3 topLeftPosition = new Vector3(-ScreenWidth/2, ScreenHeight/2, 0) + Camera.main.transform.position; } }
Wednesday, January 28, 2015
Unity2D Screen size
Still messing with Unity 2D and wanted to make a note on now to find the screen size and the upper left coordinate. This will be something I need for every game.
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