Monday, May 14, 2007

Game development class - huge finale

If you've been following my blog you know I've been teaching a game development class. The student's have been working on their own creations for almost half the semester and here is a (two week old) preview of the results.

http://www.gamedev360.com/contest07/preview.html

I have about 10 people from five of six of the biggest game companies in the area coming to judge the final presentations. I offered the student with the best game a $100 EB giftcard. Last year they were focused on the gift card, this year I'm sure they are focused on the job so putting them together with people who are looking for talent seems like a win win for everyone. All sides are excited.

I went into the lab on Saturday to help students with last minute problems and I have to say this is one of the best group of students I have ever had. The quality of the work is phenominal. The screenshots on the contest preview are almost three weeks old and the games since then are looking very very polished. A couple of them are going to be standouts.

There was the funniest quote the other day in one of the extra lab sessions. About halfway through the class I stopped assigning homework and allowing the student's to work on their own projects. One of the student's said to me, "Man, when you stopped assigning homework this class got a lot harder!". That has to be one of my all time favorite teaching quotes. The pressure of the final presentation in front of industry seems to have really worked.

I'll try and post results of the contest on Wednesday. I've been spending every minute of my free time on this contest. What am I going to do with all that extra free time?

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