I'm not building a game that uses a hexagond grid right now, but have done it before and thinking about what it takes and found this great hexagon algorithm resource.
SL: Wood Wheels (not doing much SL any more, loved it, but became too hard to deal with user input for the games I want to create)
wood [aT] side8.com http://www.gamedev360.com
No comments:
Post a Comment